![]() ![]() Without Mana Leech you cannot use your primary/secondary ability every attack (which significantly affects your damage output), or cast Chivalry/Necro Spells/heals as needed. Mana Leech (ML) is key in being able to spam Weapon Abilities. Both of these abilities are best used when combined with multiple +hits on your weapon (lightning, fireball, magic arrow, and harm means you can hit an enemy up to 10x with one attack.) Weapon Chart Type NOTE2: Double Strike has a -10% damage penalty per hit. ![]() The formula is: ((# of opponents * Bushido) * (# of opponents * Bushido) / 3600) = Bonus Damage. NOTE: Bushido affects the damage that Whirlwind does. Only on Ninja/Bushido weps, adds a bleed on the target that does massive amounts of damage over 3 seconds. Any +Hits on your weapon will hit twice, meaning +Lightning/Fireball/etc do well with this ability. Hit Areas/Spells can do HUGE sums of damage here. Hits every target within a 1 tile range, up to 9 targets. War Hammer, Halberd, Double Axe, Radiant Scimitar Harm is bad for a bow, generally).Īdds 50% damage to your hit, has a chance to damage their armor as well. Best single target damage ability in game, if your weapon has multiple +hits on it (Fireball/Lightning, maybe Magic Arrow. Same as Double Strike, fires two shots, but there is no damage penalty. Use this if you have a Hanzos/Horselords or no +hits on your bow. Adds 50% damage to your hit, has a chance to damage their armor as well. The other aspect of finding the right weapon is properly leveling them for more information on how to level a weapon/what to add see the Levelable Weapons page. See the tables below for what abilities you should look for and what weapons are worthwhile. In essence, when looking for a weapon you want something that has a good ability/abilities and high-base damage. There are two factors to look at when picking a weapon: Base Weapon Damage and Weapon Abilities. The first thing to look at is what kind of weapon to use. ![]()
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